DSpace logo

Please use this identifier to cite or link to this item: http://dspace.bits-pilani.ac.in:8080/jspui/xmlui/handle/123456789/12031
Title: Design and Development of Game Based Evaluation and Learning (GABEL) for Applied Thermodynamics course for Active Learning
Authors: Soni, Manoj Kumar
Keywords: Mechanical Engineering
Game based learning
Student engagement
Formative Assessment
Active learning
Issue Date: Mar-2019
Publisher: IEOM Society International
Abstract: This article describes the application of Game based Evaluation and Learning in the classroom for formative assessment. The author caters large class of 194 second year students in Applied Thermodynamics course and evidence showed that this game enhances students’ attendance and learning in the course. The students got motivated to learn the course as it is active learning which much better as compared to the regular rote learning. The amalgamation of gamification as part of evaluation tasks is a complex process in active learning. It takes into attention not only the surrounding or motivational aspects of the activity, but also the quality criteria that are compulsory from the evaluation perspective. In the course, the Stock Market game was designed and customized for the active learning and evaluation in a structured fashion. In order to assess the effectiveness of it a survey was conducted. This activity received accolade from the students.
URI: ieomsociety.org/ieom2019/papers/843.pdf
http://dspace.bits-pilani.ac.in:8080/xmlui/handle/123456789/12031
Appears in Collections:Department of Mechanical engineering

Files in This Item:
There are no files associated with this item.


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.