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DC Field | Value | Language |
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dc.contributor.author | Bhoriya, Deepak | - |
dc.date.accessioned | 2025-09-18T09:03:32Z | - |
dc.date.available | 2025-09-18T09:03:32Z | - |
dc.date.issued | 2023-03 | - |
dc.identifier.uri | https://link.springer.com/article/10.1007/s42967-022-00235-9 | - |
dc.identifier.uri | http://dspace.bits-pilani.ac.in:8080/jspui/handle/123456789/19441 | - |
dc.description.abstract | GPU computing is expected to play an integral part in all modern Exascale supercomputers. It is also expected that higher order Godunov schemes will make up about a significant fraction of the application mix on such supercomputers. It is, therefore, very important to prepare the community of users of higher order schemes for hyperbolic PDEs for this emerging opportunity. Not every algorithm that is used in the space-time update of the solution of hyperbolic PDEs will take well to GPUs. However, we identify a small core of algorithms that take exceptionally well to GPU computing. Based on an analysis of available options, we have been able to identify weighted essentially non-oscillatory (WENO) algorithms for spatial reconstruction along with arbitrary derivative (ADER) algorithms for time extension followed by a corrector step as the winning three-part algorithmic combination. Even when a winning subset of algorithms has been identified, it is not clear that they will port seamlessly to GPUs. The low data throughput between CPU and GPU, as well as the very small cache sizes on modern GPUs, implies that we have to think through all aspects of the task of porting an application to GPUs. For that reason, this paper identifies the techniques and tricks needed for making a successful port of this very useful class of higher order algorithms to GPUs. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Springer | en_US |
dc.subject | Mathematics | en_US |
dc.subject | GPU computing | en_US |
dc.subject | Exascale supercomputers | en_US |
dc.subject | Higher order Godunov schemes | en_US |
dc.subject | WENO and ADER algorithms | en_US |
dc.title | Techniques, tricks, and algorithms for efficient GPU-based processing of higher order hyperbolic PDEs | en_US |
dc.type | Article | en_US |
Appears in Collections: | Department of Mathematics |
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