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Please use this identifier to cite or link to this item: http://dspace.bits-pilani.ac.in:8080/jspui/xmlui/handle/123456789/8340
Title: Game-theoretic strategies for IDS deployment in peer-to-peer networks
Authors: Narang, Pratik
Keywords: Computer Science
Peer-to-Peer (P2P)
Game-theoretic
IDS deployment
Issue Date: Jul-2015
Publisher: Springer
Abstract: This work studies the problem of optimal positioning of Intrusion Detection Systems (IDSs) in a Peer-to-Peer (P2P) environment involving a number of peers and super-peers. This scenario applies to network architectures like that of Gnutella, Skype or Tor, which involve a huge number of leaf-peers and a selected number of super-peers who have higher responsibilities in the network. A malicious entity may become part of the P2P network by joining from any part of the network. It can attack a super-peer and thus disrupt the functioning of the P2P network. Peers may try to secure the network by running IDSs at certain strategically-chosen locations in the network. But a deterministic schedule of running and positioning the IDSs can be observed and thwarted by an adversary. In this paper, we explore the problem of strategically positioning IDSs in a P2P network with a randomized, game-theoretic approach. Our approach distributes the responsibility of running the IDSs between the peers in a randomized fashion and minimizes the probability of a successful attack.
URI: https://link.springer.com/article/10.1007/s10796-015-9582-1
http://dspace.bits-pilani.ac.in:8080/xmlui/handle/123456789/8340
Appears in Collections:Department of Computer Science and Information Systems

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