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Techniques, tricks, and algorithms for efficient GPU-based processing of higher order hyperbolic PDEs

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dc.contributor.author Bhoriya, Deepak
dc.date.accessioned 2025-09-18T09:03:32Z
dc.date.available 2025-09-18T09:03:32Z
dc.date.issued 2023-03
dc.identifier.uri https://link.springer.com/article/10.1007/s42967-022-00235-9
dc.identifier.uri http://dspace.bits-pilani.ac.in:8080/jspui/handle/123456789/19441
dc.description.abstract GPU computing is expected to play an integral part in all modern Exascale supercomputers. It is also expected that higher order Godunov schemes will make up about a significant fraction of the application mix on such supercomputers. It is, therefore, very important to prepare the community of users of higher order schemes for hyperbolic PDEs for this emerging opportunity. Not every algorithm that is used in the space-time update of the solution of hyperbolic PDEs will take well to GPUs. However, we identify a small core of algorithms that take exceptionally well to GPU computing. Based on an analysis of available options, we have been able to identify weighted essentially non-oscillatory (WENO) algorithms for spatial reconstruction along with arbitrary derivative (ADER) algorithms for time extension followed by a corrector step as the winning three-part algorithmic combination. Even when a winning subset of algorithms has been identified, it is not clear that they will port seamlessly to GPUs. The low data throughput between CPU and GPU, as well as the very small cache sizes on modern GPUs, implies that we have to think through all aspects of the task of porting an application to GPUs. For that reason, this paper identifies the techniques and tricks needed for making a successful port of this very useful class of higher order algorithms to GPUs. en_US
dc.language.iso en en_US
dc.publisher Springer en_US
dc.subject Mathematics en_US
dc.subject GPU computing en_US
dc.subject Exascale supercomputers en_US
dc.subject Higher order Godunov schemes en_US
dc.subject WENO and ADER algorithms en_US
dc.title Techniques, tricks, and algorithms for efficient GPU-based processing of higher order hyperbolic PDEs en_US
dc.type Article en_US


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