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Navigating Larger Spaces in 3D Virtual Environments

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dc.contributor.author Rohil, Mukesh Kumar
dc.date.accessioned 2022-12-31T06:45:32Z
dc.date.available 2022-12-31T06:45:32Z
dc.date.issued 2022
dc.identifier.uri https://ieeexplore.ieee.org/abstract/document/9824993
dc.identifier.uri http://dspace.bits-pilani.ac.in:8080/xmlui/handle/123456789/8189
dc.description.abstract Human-Computer Interaction has attracted a lot of researchers in the recent past, having 3D Interaction as a prominent aspect of itself. The realization of virtual environments, and 3D environments in particular, has unarguably opened up a greater set of opportunities, thereby emerging out as an extensively researched domain. However, it has posed certain challenges to be addressed, with one of the most critical ones being navigation. Navigation in virtual environments is one of the primitive tasks in 3D interaction. As of the state of the art, there are numerous approaches currently being used for navigating in a virtual environment. However, most of them tend to break the sense of realism, and therefore turn out to be ineffective from a user experience standpoint. Although the hardware solutions to navigation try to solve these issues, they instead have other drawbacks that eventually make them infeasible to be en_US
dc.language.iso en en_US
dc.publisher IEEE en_US
dc.subject Computer Science en_US
dc.subject Human-Computer Interaction en_US
dc.subject Navigation en_US
dc.subject 3D Interaction en_US
dc.subject Virtual reality en_US
dc.title Navigating Larger Spaces in 3D Virtual Environments en_US
dc.type Article en_US


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